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Carlos Martínez de Celis

level designer

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Games

Projects

About Me

Constant evolution and desire to know more about the creation of video games

I am a Game Designer specialized in Level Design, with experience in shipped projects on Steam and international studios. My portfolio showcases both professional and independent work, including Shelley Manor, Harmony in the Wild, The Chosen, and my own project TRUST.

I enjoy combining design, programming, and art to create prototypes and immersive gameplay experiences. This site reflects my journey as a designer, where I bring ideas to life through playable levels and innovative mechanics.

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Contact

Have a question or feedback? I'd love to hear from you. Fill out the form below and I will get back to you as soon as possible.

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